Things The Strange Man CAN Do ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * Effect climate/weather log.html -- he can control the wind * Effect actual warmth log.html -- could turn the fire cold, items placed in fire would not burn * Read Beth's mind stream.txt * Translocate himself and a passenger (or, at least perceived translocation) log.html * Reduce the coefficient of friction to zero log.html -- items slipping around in 12' square * Mute Beth's sense of smell and taste log.html * Communicate via electronic devices MetaDex files (XML on PDA, grey images on PDA, email message) * Effect the future log.html -- stopped the wind 10 minutes in the future (unsure if he "queued" it to happen in the future or simply waited 10 minutes to perform the action) Things The Strange Man CANNOT Do ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * Effect the past log.html -- could not return to Oct 10 * Cause an effect longer than a temporary duration log.html -- tests lasted betwen 48 and 414 seconds